Talking with Personas – with Survey2Persona you can talk with a persona and your persona can talk back! Works in multiple languages!

With our interactive persona system, Survey2Persona 
(https://s2p.qcri.org), you can talk with your personas to get a more nuanced and natural interaction and response!

Multiple languages are available. The persona will automatically detect the language and respond in the same language.

Let us see Survey2Persona in action!

Select a persona to chat with.
Select a persona to chat with.
The persona introduces itself.
The persona introduces itself.
Select the talk option.
Select the talk option.
Speech to text in the spoken language.
Speech to text in the spoken language.
The persona detects the language and replies in that language.
The persona detects the language and replies in that language.
The persona can speak in the detected language.
The persona can speak in the detected language. (Translation to English: According to the survey results, 56% of participants in this group are concerned about their personal data being stolen or hacked on social media. Also, 48% are concerned about the use of their personal data for targeted advertising. Finally, 42% are concerned that their personal data is not protected by companies that manage social media.)

Interested in Survey2Persona? Contact us today!

  • Send an email to Acua support (acuasupport@hbku.edu.qa)
  • In the email, please explain why you want to use Survey2Persona (i.e., what things you want to learn from your survey data)
  • Also include links to your survey data sources (e.g., Google Forms, SurveyMonkey, Qualtrics), if available.
  • If you are eligible for collaboration, we will reach out to you for the next steps!

Read some research!
Jansen, B. J., Jung, S.G., and Salminen, J. (2023) Employing Large Language Models in Survey Research. Natural Language Processing Journal. 4, 100020.

Guan, K., Salminen, J. Jung, S.G., and Jansen, B. J. (2023) Leveraging Personas for Social Impact: A Review of Their Applications to Social Good in Design. International Journal of Human-Computer Interaction. DOI: 10.1080/10447318.2023.2247568

Şengün, S., Santos, J. M., Salminen, J., Milenkovic, M., and Jansen, B. J. (2023). Is Death Only the Beginning? How People Mourn Artificial Characters in Social Media. Games and Culture, 0(0). https://doi.org/10.1177/15554120231190195

Salminen, J., Santos, J., Jung, S.G., and Jansen, B. J. (2023) How Does an Imaginary Persona’s Attractiveness Affect Designers’ Perceptions and IT Solutions? An Experimental Study on Users’ Remote Working Needs. Information Technology and People. 36( 8), p. 196-225. https://doi.org/10.1108/ITP-09-2022-0729

Salminen, J., Mustak, M., Sufyan, M., and Jansen, B. J. (2023) How can algorithms help in segmenting users and customers? A systematic review and research agenda for algorithmic customer segmentation. Journal of Marketing Analytics. https://doi.org/10.1057/s41270-023-00235-5

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